Feature:
• Accurate robust internal representation of data including 3D solids, surfaces, trimmed surfaces, NURBS and parametric representations.
• ACIS modeling engine provides advanced smooth modeling capabilities and reliable internal data representation.
• Interactive drawing tools that allow for the direct creation of any shape including lines, splines, NURBS curves, arcs, circles ellipses, and polygons
• Interactive 3D primitive creation (Cone, Cylinder, Sphere, Torus).
• Advanced 3D primitives. Interactively create Paraboloid, Hyperboloids and Hyperbolic Paraboloids.
• Sculpting tools use realtime Booleans to interactively Reshape (push/pull), Offset Segment, Offset Outline, Imprint
• Deformations alter the shape of an object with the Bend, Bulge, Taper or Twist methods while keeping them a solid accurate object.
• Advanced Deformations include Bend Along Path and 3D Morph operations.
• The Billboard tool enables the quick placement of an image as a texture in 3d.
• Basic Rounding allows for the rounding or beveling an edge of an object.
• Advanced Rounding and Blending give much more control over rounding operations and offers blending between faces of objects (fillets).
• The Cap tool constructs surfaces across opening in a model. The Cover and Uncover tools convert a wire object to a surface or vise versa.
• Lofting tools include ruled, guided, path and branched lofting.
• The Derivative tools allow for the construction of an extrusion, convergence or a wall object from (all or a part of) an existing object.
• Advanced Derivative tools include point clouds, derivative from parts of objects. The frame tool derives a structure such as a truss or space frame from the edges of an object.
• Unfold enables a model to be unfolded (flattened) with tabs and labels for fabrication and easy assembly. The projection tool flattens an object onto a plane.
• Revolve is used to derive a revolved or lathed object from a profile (source shape) and an axis.
• Helix and Sweep are powerful modeling operations that derive a new shape from the volume that a source object creates as it follows a path.
• Advanced Sweep tools (Two Source Sweep, Two Path Sweep, Boundary Sweep, Draft Sweep) offer more flexibility and power the sweep capabilities.
• Offset Surface makes a new surface parallel to the original surface. Thicken (shelling) converts a surface into a solid of a desired thickness.
• Skinning is a powerful method to create surface or solid objects from a set of source shapes and a set of paths. There are tools for Smooth Skin, Meshed Skin, and Cross Skin.
• Booleans allow for the creation of new forms through the Union, Intersection, or Difference of 3D solid objects.The Split, Slice, Line of intersection offer similar capabilities for surfaces.
• Stitching enables the joining of surfaces and the creation of solids for a closed set of surfaces.
• The Section tools allow for the creation of 2D and 3D sections of models.
• Advanced Meshing tools give real control over facets of a model. These include the 3D Mesh, Polygion Mesh, Reduce Mesh and Polygonize tools.
• Displacement creates a 3D object by added relief to a meshed surface based on an image creating the effect of the image being pushed through the surface.
• Architectural specialty tools include: Stairs, Spiral Stairs, Roofs and Terrain Models.
• Architectural specialty tools include: Switchback Stairs.
• Engineering specialty tool include; Gears, Screws and Bolts.
• Advanced creative design tools to enhance form generation. These tools include Point Scatter, Surface Scatter, Volume Scatter, Voronoi Diagram, Delaunay Triangulation, Wrap Objects and Parametric Map.
• Components make it easy to place commonly used items in a model from a library of objects. A set of libraries is provided and users can create and share their own library of objects that they create. Tools are included for placing, creating, exploding, replacing and creating components.
• Doors and Windows are special components that make an opening in a wall when placed in the model.
• Basic line editing tools: Close, Trim, Join, Fillet.
• Advanced line editing tools: Extend, Connect, Remove Point, Insert Segment, Tangent Line, Perpendicular Line.
• Measure tools for distances and angles within and between parts of the model. Calculations of surface area and volume of objects.
• Mass Properties calculations include weight, principal axis and moments of inertia.
• NURBS Loft and Reconstruct.
• NURBS curve tools: Curve Create, Reconstruct, Blend, Merge, Extend.
• Advanced NURBS curve tools : Curve Convert, Attach, Split, Insert Knot, Edit Curve, Blend Curve to Point, Convert to Arcs NURBS by Formula.
• NURBS surface tools: Surface Lofting, Boundary, UV Curves Convert, Nurbs by Cross Sections, Reconstrcut, Curve Extract, Blend, Merge, Extend.
• Advanced NURBS surface tools: NURBS by Formula, Split, Edit Surface, Insert Knot.
• Surface analysis allows you to inspect smooth surfaces in order to detect any imperfections or discontinuities in the surface. The following analysis types are offered: Zebra Stripes, Environment Map, Draft Angle, Curvature Map Normal Map, Porcupine Plot
• 3D Text Creation, Editing and Search and Replace.
• Advanced 3D Text tools: Text Along Path, Parallel Text, and Text Between Two Paths.
• Dimensions (Linear, Angular, Radial Leader Line and Notes.)
• The transformation suite of tools includes Move, Rotate, Uniform Scale, Independent Scale, and Mirror. These can be applied to objects, ligts, cameras and guides as well as object parts.
• The Extend tool allows you to expand an object to an adjacent object.
• Advanced transformations such as transformation macros that allow for a set of transformations to be defined and then re-applied to any object in the project.
• The Align/Distribute tool aligns them or distributes a set of objects based on a variety of optional criteria.
• The Place Along Path and Place On tools create copies of objects along a path or on the faces of an existing object.
• The Object Doctor tool analyzes objects for problems such as duplicate points and other hard to find problems commonly found in some models created in other applications.
• The Project Doctor analyzes the objects in a project and identifies potential problems such as duplicate objects.
• 3D Print Prep tool identifies and fixes problems in a model that would prevent the model from being sent to a 3D printer.
• Hatch attributes for objects. A hatch is a graphic technique used to create effects on surfaces for illustration purposes.
• Line Weight and Line Style attributes for all objects.
• Subdivision Surface Modeling. ( Basic editing, Conversion to NURBS)
• Subdivision Surface Modeling. ( Advanced editing and Conversion to NURBS)
• Sketchfab support
• Augment support
• 3D Connection Support
• Copy Attributes
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